Web12 de nov. de 2024 · // heapAddrBits is the number of bits in a heap address. On // amd64, addresses are sign-extended beyond heapAddrBits. On // other arches, they are zero … Web3 de mar. de 2024 · Golang1.17 source code analysis of memory management-010. Golang1.17 study notes 010. In order to facilitate independent memory management, the method is to apply for a piece of memory from the system, then cut the memory into small pieces, and manage the memory through a certain memory allocation algorithm
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WebarenaL2Bits = heapAddrBits -logHeapArenaBytes -arenaL1Bits // arenaL1Shift is the number of bits to shift an arena frame // number by to compute an index into the first level arena map. // arenaL1Shift是将arena帧号移位以计算进入第一级arena映射的索引的位数。 WebUpdate the documentation 26 // there should this number change. 27 pallocChunksL1Bits = 13 28 ) 29 30 // levelBits is the number of bits in the radix for a given level in the super … toy trains that you can drive
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Web// // The sum of all the entries of levelBits should equal heapAddrBits. var levelBits = [summaryLevels]uint{summaryL0Bits, summaryLevelBits, summaryLevelBits, … WebIn reality, the maximal address in the offset space is (1< Web18 de oct. de 2024 · From this constraint, it follows that the root level will always be 2^(heapAddrBits - 21 - log2(pageSize)) in size in entries. Should we need to support much larger heaps, we may easily remedy this by representing a summary as start, max, end uint32 , though at the cost of cache line alignment and 1.5x metadata overhead. toy train storage box